Towers for BTD six Wiki
Advertisement

Spike Monkey 510/600/650

Speed 12 SPM Range 90 Pixels Popping Power 2 Constantly throws piles of 4 spikes on random points of track in its range.

Path 1[]

Bigger Stacks 340/400/430[]

7 spikes to a stack

Giant Stacks 680/800/860[]

11 spikes to a stack

Spikeballs 2600/3000/3250[]

Throws a Spiked Ball. PP 18 2 Damage to Ceramics

Bigger Spikeballs 8500/10000/11000[]

PP 48

Giga Spikeballs 26000/30000/32500[]

PP 160

Path 2[]

Sharper Spikes 340/400/430[]

PP 3

White Hot Spikes 770/900/970[]

PP 4 Can pop Leads

Piercing Spikes 3000/3500/3800[]

Layers 2

Spike Cannon 8500/10000/11000[]

Range 120 Pixels PP 8

Death Spikes 20000/24000/26000[]

Layers 5

Path 3[]

More Spikes 170/200/220[]

Speed 14 SPM

Many More Spikes 510/600/650[]

Speed 17 SPM

Spike Factory 3000/3500/3800[]

Speed 19 SPM Shoots 8 Stacks

Increased Production 3000/3500/3800[]

Speed 32 SPM

Spike Storm 21000/25000/27500[]

Shoots 32 Stacks

Spike Storm ability:[]

Shoots 280 Stacks 45 second recharge

Ultima: Spikeball Storm Factory 170000/200000/220000[]

A spike storm spike factory that shoots 160-spike balls instead of11-spike stacks on the whole track. (Like a 5/2/5, if that were possible.)
Advertisement